WotC-RoFR_release_notes.txt Each data set consists of the following components by itself: 1. Character files (NPC's) 2. Data list/SQL/Core DB file(s) ß AS APPROPRIATE 3. Help .chm files 4. Portrait files * The presence of a "placeholder.txt" in any of the above listed directories means that component has not been completed yet. Missing components, when completed, will replace the 'placeholder.txt' file * The help .chm files are a "compiled HTML manual" - They are designed to open in an internet browser. The .chm files have been tested with Internet Explorer 6.0 (or higher) successfully only, other browsers may yield unreadable display. All data set consists of the following components; 1. Outputsheets (HTML and PDF) 2. Generic Portrait files 3. System (Game Mode) files Credits Original Creator: Thomas (Kirin'Tor) Kyle Updates by: Thomas (Kirin'Tor) Kyle, Patrick Fitzwater, Ray Phay Updates Notes by Month *** September 2005 (Version #9) Bug Fixes *** Remove bogus languauge entry from Calishite and Chondathan races Class Skills: Changed all classes to now allow you to pic up to 99 class skills. Updates Notes by Month *** April 2005 (Version #8) Bug Fixes *** Multiple Items Consolidated Across Other 3.0 Data Sets Minor Spelling/Description Updates *** October 2004 (Version #7) Bug Fixes *** Epic Meta-Feats now have spell level adjustment BattleRager natural armor corrected Dart, Barbed 'Act As' corrected *** August 2004 (Version #6) Bug Fixes *** Weapons "Gauntlet, battle, spiked" should be medium size, not tiny. "Jambiya" should have critical threat range of 18-20, not 20; and should be type slashing, not piercing. "Axe, Ice" should have critical damage x4, not x2. "Helmet, Spiked" should weigh 3lbs, not 2lbs. "Steelsword, Chondathan" should have critical threat range 19-20, not 20. "Longbow, Aquatic" should have critical damage x3, not x2. "Goblin Stick" should have critical threat range 19-20, not 20; also, text should read "... used by bugbears..." not "... used in hunting bugbears...". "Bolas, two-ball" should cost 5gp, not 3gp. "Foesplitter battleaxe" should have critical threat range 19-20, not 20 (from Keen attribute). "Kerrenderit Arrow" missing magic bonus +1. "Scimitar of the Sirocco" should have critical threat range 17-20, not 18-20 (from Keen attribute). "Spear of Impaling" should have magic bonus +1, not +2, missing Wounding enhancement in text description. "Warsling, halfling, skiprock ammunition" should have critical damage x4, not x2. "Harpoon, arctic" is not included. Item "Drogue Wing" should have attribution page 158, not 125. "Instant Campfire" is not included - program bug, will not allow me to create new "goods" item. Feats "Ancestral Spirit" missing +2 bonus to knowledge(history). "Azerblood" missing +1 bonus to skill Craft(armorsmithing/blacksmithing/weaponsmithing). "Breathing Link" missing prerequisite base will save +2. "Caravanner" missing +2 bonus to skill Knowledge(geography). "Deepening Darkness" missing prerequisite Special Attack Darkness. "Elemental Bloodline" missing prerequisite Base Fortitude save +4. "Enervative Healing" missing prerequisite Race Special Attack Enervation Ray. "Harem Trained" should have +2 bonus to perform check, not +1. "Improved Familiar" is missing - program bug, will not allow me to create new feat. "Improved Natural Armor" is missing prerequisite Racial Feat. "Metallurgy" missing +2 bonus to skill Craft(armorsmithing/blacksmithing/weaponsmithing). "Oral History" missing +2 bonus to Knowledge(history) check. "Outsider Wings(Celestial) missing prerequisite +2 base Fortitude, Will, and Reflex saves. "Outsider Wings(Fiendish) missing prerequisite +2 base Fortitude, Will, and Reflex saves. "Shadow Song" had unnecessary prerequisite "shadow song". "Southern Magician" missing prerequisite "Spell Level arcaneordivine(2)". "Spell-Like Ability Focus" missing prerequisite "spell-like abilities". "Stoneshaper" missing bonus +2 to Craft(stonemasonry) check. "Theocrat" missing bonus +2 to Knowledge(religion) check. *** Previous 2004 (Version #5) Bug Fixes (General)*** Templates Implemented Feats can grant a bonus to a single save. Magic items can now add to base speed or apply a multiplier to it. Classes: Dynamic Class Feature Selection Implemented Ability Score Bonuses\Penalties applied to stats. Classes Add &\Or Modify Racial Attacks\Qualities (where appropriate). Classes Add\Modify Natural Attack forms (where appropriate). Classes Add to Natural Armor bonus (where appropriate). Classes now advance any and all monk features (where appropriate). Classes now support language requirements. Domains grant bonuses to sub-skills (where appropriate).