Each data set consists of the following components by itself: 1. Character files (NPC's) 2. Data list/SQL/Core DB file(s) ß AS APPROPRIATE 3. Help .chm files 4. Portrait files * The presence of a "placeholder.txt" in any of the above listed directories means that component has not been completed yet. Missing components, when completed, will replace the 'placeholder.txt' file * The help .chm files are a "compiled HTML manual" - They are designed to open in an internet browser. The .chm files have been tested with Internet Explorer 6.0 (or higher) successfully only, other browsers may yield unreadable display. All data set consists of the following components; 1. Outputsheets (HTML and PDF) 2. Generic Portrait files 3. System (Game Mode) files Credits Original Creator: Thomas (Kirin'Tor) Kyle Updates by: Thomas (Kirin'Tor) Kyle, Brian Doig, and Ray Phay Updates Notes by Month *** September 2005 (Version #12) Bug Fixes *** Class Skills: Changed all classes to now allow you to pic up to 99 class skills. *** June 2005 (Version #11) Bug Fixes *** Paragon Template fixed. The user will now need need to purchase the wonderous item Paragon Template Bonuses item and equip it. *** April 2005 (Version #10) Bug Fixes *** Multiple Items Consolidated Across Other 3.0 Data Sets Minor Spelling/Description Updates Epic Progresssions Tweaked *** October 2004 (Version #9) Bug Fixes *** Additional Item Space target & target type corrected Improved Spell Capacity target & target type corrected *** September 2004 (Version #8) Bug Fixes *** Epic Dragons (Force & Prismatic) Added Several Epic Monsters Revised \ Updated Epic NPC's Added Epic Data Corrected (more to list than space allows.) *** Previous 2004 Bug Fixes (General)*** Templates Implemented Feats can grant a bonus to a single save. Magic items can now add to base speed or apply a multiplier to it. Classes: Dynamic Class Feature Selection Implemented Ability Score Bonuses\Penalties applied to stats. Classes Add &\Or Modify Racial Attacks\Qualities (where appropriate). Classes Add\Modify Natural Attack forms (where appropriate). Classes Add to Natural Armor bonus (where appropriate). Classes now advance any and all monk features (where appropriate). Classes now support language requirements. Domains grant bonuses to sub-skills (where appropriate).