Release Notes Each data set consists of the following components by itself: 1. Character files (NPC's) 2. Data list/SQL/Core DB file(s) ß AS APPROPRIATE 3. Help .chm files 4. Portrait files * The presence of a "placeholder.txt" in any of the above listed directories means that component has not been completed yet. Missing components, when completed, will replace the 'placeholder.txt' file * The help .chm files are a "compiled HTML manual" - They are designed to open in an internet browser. The .chm files have been tested with Internet Explorer 6.0 (or higher) successfully only, other browsers may yield unreadable display. All data set consists of the following components; 1. Outputsheets (HTML and PDF) 2. Generic Portrait files 3. System (Game Mode) files Credits Original Creator: Thomas (Kirin'Tor) Kyle Updates by: Thomas (Kirin'Tor) Kyle and Ray Phay Updates Notes by Month *** September 2005 (Version #9) Bug Fixes *** Class Skills: Changed all classes to now allow you to pic up to 99 class skills. *** June 2005 (Version #8) Bug Fixed by Ray Phay *** Celerity Domain now adds the granted powers as a bonus. This is done by giving the character a hidden feat that has these bonuses. *** April 2005 (Version #7) Bug Fixes *** Multiple Items Consolidated Across Other 3.0 Data Sets Minor Spelling/Description Updates *** October 2004 (Version #6) Bug Fixes *** Sacred Fist BAB corrected Sacred Fist Saves Corrected Sacred Fist Unarmed Damage Corrected Aquatic & Etheral Armor Property Groups Added Updates Notes by Month *** Early 2004 (Version #5) Bug Fixes *** Magic Item Slot Descriptions Expanded Races (PHB & MM) updated to 1.5 standards, and HALFLING PORTRAIT CORRECTED (from Aboleth) Extra Turning requirements fixed. Skill synergy bonuses rebuilt, and corrected. All Extra Data incldued in the Core (from Sword & Fist, the Draconomicon, and other sources) has been rolled into one 'Bonus Data' set. Templates had several corrections made, including specific bonuses and requirements. All Items (Magical, Artifact, and Otherwise) had GP prices updated to reflect maximum eTools supports. (This should prevent the 'negative gold cost' roll-over caused by some artifacts.) All Gods updated to properly support only accepting worshipers of a specific race. Magical items that boost all saves updated to 1.5 standard for bonuses.